Assessing the potential of social media for estimating recreational use of urban and peri-urban forests FM Wartmann, M Bär, KT Hegetschweiler, C Fischer, M Hunziker, ... Urban Forestry & Urban Greening, 127261, 2021 | 20 | 2021 |
Window Expeditions: A playful approach to crowdsourcing natural language descriptions of everyday lived landscapes MF Baer, RS Purves Applied Geography 148, 102802, 2022 | 9 | 2022 |
Automated motif identification: Analysing Flickr images to identify popular viewpoints in Europe’s protected areas MC Hartmann, O Koblet, MF Baer, RS Purves Journal of Outdoor Recreation and Tourism 37, 100479, 2022 | 9 | 2022 |
StarBorn: Towards making in‐situ land cover data generation fun with a location‐based game MF Baer, FM Wartmann, RS Purves Transactions in GIS 23 (5), 1008-1028, 2019 | 7 | 2019 |
Virtually (re) constructed reality: the representation of physical space in commercial location-based games M Baer, T Tregel, S Laato, H Söbke Proceedings of the 25th International Academic Mindtrek Conference, 9-22, 2022 | 6 | 2022 |
Urban Gamification during Lockdown and Social Isolation - From the Teddy Bear Challenge to Window Expeditions M Thibault, MF Baer GamiFIN21 2883 (5th International GamiFIN Conference), 10, 2021 | 6 | 2021 |
Extracting sensory experiences and cultural ecosystem services from actively crowdsourced descriptions of everyday lived landscapes MF Baer, F Wartmann, N Fagerholm, RS Purves Ecosystems and People 20 (1), 2331761, 2024 | | 2024 |
Identifying Landscape Relevant Natural Language using Actively Crowdsourced Landscape Descriptions and Sentence-Transformers MF Baer, RS Purves KI-Künstliche Intelligenz 37 (1), 55-67, 2023 | | 2023 |
Capturing perceived everyday lived landscapes through gamification and active crowdsourcing MF Bär University of Zurich, 2022 | | 2022 |
Capturing Perceived Everyday Lived Landscapes Through Gamification and Active Crowdsourcing: Von Manuel Fabian Bär MF Bär Universität Zürich, 2022 | | 2022 |
Development, Implementation, Assessment and Analysis of a Real-Time Tile-Based Location-Based Game for Geographic Information Mining Regarding Land Cover Data MF Bär Geographisches Institut der Universität Zürich, 2017 | | 2017 |