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David Weintrop
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Defining computational thinking for mathematics and science classrooms
D Weintrop, E Beheshti, M Horn, K Orton, K Jona, L Trouille, U Wilensky
Journal of science education and technology 25, 127-147, 2016
19592016
To block or not to block, that is the question: students' perceptions of blocks-based programming
D Weintrop, U Wilensky
Proceedings of the 14th international conference on interaction design and …, 2015
5592015
Comparing block-based and text-based programming in high school computer science classrooms
D Weintrop, U Wilensky
ACM Transactions on Computing Education (TOCE) 18 (1), 1-25, 2017
3962017
Using commutative assessments to compare conceptual understanding in blocks-based and text-based programs
D Weintrop, U Wilensky
Proceedings of the eleventh annual international conference on international …, 2015
2352015
Block-based programming in computer science education
D Weintrop
Communications of the ACM 62 (8), 22-25, 2019
2272019
Studying the effect of AI code generators on supporting novice learners in introductory programming
M Kazemitabaar, J Chow, CKT Ma, BJ Ericson, D Weintrop, T Grossman
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023
1702023
Transitioning from introductory block-based and text-based environments to professional programming languages in high school computer science classrooms
D Weintrop, U Wilensky
Computers & Education 142, 103646, 2019
1342019
Evaluating CoBlox: A comparative study of robotics programming environments for adult novices
D Weintrop, A Afzal, J Salac, P Francis, B Li, DC Shepherd, D Franklin
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018
1322018
Embedding computational thinking in science, technology, engineering, and math (CT-STEM)
K Jona, U Wilensky, L Trouille, MS Horn, K Orton, D Weintrop, E Beheshti
future directions in computer science education summit meeting, Orlando, FL, 2014
1292014
Cultivating computational thinking practices and mathematical habits of mind in lattice land
C Pei, D Weintrop, U Wilensky
Mathematical thinking and learning 20 (1), 75-89, 2018
1262018
All roads lead to computing: Making, participatory simulations, and social computing as pathways to computer science
C Brady, K Orton, D Weintrop, G Anton, S Rodriguez, U Wilensky
IEEE Transactions on Education 60 (1), 59-66, 2016
1022016
Interactive assessment tools for computational thinking in high school STEM classrooms
D Weintrop, E Beheshti, MS Horn, K Orton, L Trouille, K Jona, U Wilensky
Intelligent Technologies for Interactive Entertainment: 6th International …, 2014
952014
How block-based, text-based, and hybrid block/text modalities shape novice programming practices
D Weintrop, U Wilensky
International Journal of Child-Computer Interaction 17, 83-92, 2018
932018
Blockly goes to work: Block-based programming for industrial robots
D Weintrop, DC Shepherd, P Francis, D Franklin
2017 IEEE Blocks And Beyond Workshop (B&B), 29-36, 2017
922017
Computational thinking in constructionist video games
D Weintrop, N Holbert, MS Horn, U Wilensky
International Journal of Game-Based Learning (IJGBL) 6 (1), 1-17, 2016
902016
Using upper-elementary student performance to understand conceptual sequencing in a blocks-based curriculum
D Franklin, G Skifstad, R Rolock, I Mehrotra, V Ding, A Hansen, ...
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science …, 2017
852017
Bringing computational thinking into high school mathematics and science classrooms
K Orton, D Weintrop, E Beheshti, M Horn, K Jona, U Wilensky
Singapore: International Society of the Learning Sciences, 2016
762016
From blocks to text and back: Programming patterns in a dual-modality environment
D Weintrop, N Holbert
Proceedings of the 2017 ACM SIGCSE technical symposium on computer science …, 2017
732017
The landscape of Block-based programming: Characteristics of block-based environments and how they support the transition to text-based programming
Y Lin, D Weintrop
Journal of Computer Languages 67, 101075, 2021
712021
Experiencing cybersecurity one game at a time: A systematic review of cybersecurity digital games
M Coenraad, A Pellicone, DJ Ketelhut, M Cukier, J Plane, D Weintrop
Simulation & Gaming 51 (5), 586-611, 2020
632020
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Articles 1–20